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UIX

function Sounds.init

Sounds.init();

function Sounds.play

Sounds.play(
  snippet: string
):  Promise;

function Sounds.stop

Sounds.stop(
  snippet: string
):  boolean;

Constant Sounds.ALERT

type: alert.m4a

Constant Sounds.DELETE

type: delete.m4a

Constant Sounds.DROP

type: drop.m4a

Constant Sounds.ERROR_1

type: error_1.m4a

Constant Sounds.ERROR_2

type: error_2.m4a

Constant Sounds.ERROR_3

type: error_3.m4a

Constant Sounds.RINGTONE

type: ringtone.mp3

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